Ultimate character creation in Blender: From beginner to pro

BY
Udemy

Gain a hands-on understanding of the tools and techniques of Blender to model, texture, and rig amazing 3d characters.

Mode

Online

Fees

₹ 599 3699

Quick Facts

particular details
Medium of instructions English
Mode of learning Self study
Mode of Delivery Video and Text Based

Course overview

Monica Chavez Trochez - Professional 3D Artist designed the Ultimate character creation in Blender: From beginner to pro certification course, which is accessible on Udemy and is intended for individuals who want to improve their skills in character creation for video games and animated films. The Ultimate character creation in Blender: From beginner to the pro online course by Udemy promises to help individuals learn how to use Blender to create professional 3D characters.

Ultimate character creation in Blender: From beginner to pro online classes begin with an overview of the Blender interface's basic functions before moving on to topics such as animation, 3d modeling, polygon modeling, box modeling, painting texture, texturing, UV mapping, UV layout, PBR maps, 3d mesh, and more. Individuals will be able to distinguish between forward and inverse kinematics by the end of this training.

The highlights

  • Certificate of completion
  • Self-paced course
  • 31 hours of pre-recorded video content
  • 24 downloadable resources

Program offerings

  • Online course
  • Learning resources. 30-day money-back guarantee
  • Unlimited access
  • Accessible on mobile devices and tv

Course and certificate fees

Fees information
₹ 599  ₹3,699
certificate availability

Yes

certificate providing authority

Udemy

What you will learn

After completing the Ultimate character creation in Blender: From beginner to pro online certification course, individuals will develop an in-depth understanding of the basics as well as sophisticated strategies and techniques involved with creating characters for games using Blender 3D. Individuals will examine the capabilities of Blender's numerous features, such as animation, texturing, 3d modeling, box modeling, polygon modeling, and texture painting. Individuals will learn about UV maps, PBR maps, UV layouts, and the shader editor's methods. Individuals will also learn how to use shape keys to modify the 3D mesh to provide the character facial expressions, as well as how to add bones and use drivers to vary the values of the shape keys and apply restrictions to the bone controllers.

The syllabus

Introduction

Blender basics

  • Downloading Blender 2.9
  • Basic tools
  • Setting up Blender
  • Understanding the views

Introduction to modeling - Let's create a robot

  • Robot: Reference images
  • Robot: Basic head shape
  • Robot: Head features
  • Robot: Head details
  • Robot: Body
  • Robot: Legs
  • Robot: Arms part 1
  • Robot: Arms part 2
  • Robot: Claws
  • Robot: Board
  • Robot: Final details

Organic modeling - Creating a mouse

  • Mouse: Reference images
  • Mouse: Basic head shape
  • Mouse: Head part 2
  • Mouse: Nose
  • Mouse: Ears
  • Mouse: Body
  • Mouse: Closing body gap
  • Mouse: Legs
  • Mouse: Arms
  • Mouse: Feet
  • Mouse: Hands
  • Mouse: Face
  • Mouse: Hair
  • Mouse: Shirt
  • Mouse: Pants
  • Mouse: Shoes
  • Mouse: Tail
  • Mouse: Applying modifiers
  • Mouse: Scarf
  • Mouse: Final details

Modeling a human character - Say hello to Mavis Maureen

  • Mavis Maureen: Reference images
  • Mavis Maureen: Basic head shape
  • Mavis Maureen: Eye cavity
  • Mavis Maureen: Eyes part 1
  • Mavis Maureen: Eyes part 2
  • Mavis Maureen: Jaw
  • Mavis Maureen: Nose bridge and mouth loop
  • Mavis Maureen: Nose
  • Mavis Maureen: Nostrils
  • Mavis Maureen: Mouth
  • Mavis Maureen: Lips
  • Mavis Maureen: Lip detail
  • Mavis Maureen: Ear reference
  • Mavis Maureen: Ear part 1
  • Mavis Maureen: Ear part 2
  • Mavis Maureen: Neck
  • Mavis Maureen: Remaking the nose
  • Mavis Maureen: Eyelids
  • Mavis Maureen: Teeth part 1
  • Mavis Maureen: Teeth part 2
  • Mavis Maureen: Tongue
  • Mavis Maureen: Inside of the mouth
  • Mavis Maureen: Eyebrows
  • Mavis Maureen: Eye detail
  • Mavis Maureen: Back reference
  • Mavis Maureen: Torso
  • Mavis Maureen: Shoulders part 1
  • Mavis Maureen: Shoulders part 2
  • Mavis Maureen: Clavicle and spine
  • Mavis Maureen: Crotch
  • Mavis Maureen: Buttocks part 1
  • Mavis Maureen: Buttocks part 2
  • Mavis Maureen: Legs base
  • Mavis Maureen: Breast part 1
  • Mavis Maureen: Breast part 2
  • Mavis Maureen: Breast part 3
  • Mavis Maureen: Arms
  • Mavis Maureen: Legs
  • Mavis Maureen: Hands reference
  • Mavis Maureen: Hands part 1
  • Mavis Maureen: Hands part 2
  • Mavis Maureen: Finger
  • Mavis Maureen: Nail part 1
  • Mavis Maureen: Nail part 2
  • Mavis Maureen: Duplicating fingers
  • Mavis Maureen: Thumb
  • Mavis Maureen: Hand detail
  • Mavis Maureen: Joining hand with body
  • Mavis Maureen: Feet reference
  • Mavis Maureen: Foot part 1
  • Mavis Maureen: Foot part 2
  • Mavis Maureen: Foot part 3
  • Mavis Maureen: Toes part 1
  • Mavis Maureen: Toes part 2
  • Mavis Maureen: Toes part 3
  • Mavis Maureen: Toes part 4
  • Mavis Maureen: Joining toes to foot
  • Mavis Maureen: Joining feet with body
  • Mavis Maureen: Clothes reference
  • Mavis Maureen: Shirt part 1
  • Mavis Maureen: Shirt part 2
  • Mavis Maureen: Pants part 1
  • Mavis Maureen: Pants part 2
  • Mavis Maureen: Boots part 1
  • Mavis Maureen: Boots part 2
  • Mavis Maureen: Boots part 3
  • Mavis Maureen: Boots part 4
  • Mavis Maureen: Boots part 5
  • Mavis Maureen: Boots part 6
  • Mavis Maureen: Shoelaces part 1
  • Mavis Maureen: Shoelaces part 2
  • Mavis Maureen: Shoelaces part 3
  • Mavis Maureen: Shoelaces part 4
  • Mavis Maureen: Scalp
  • Mavis Maureen: Hair base part 1
  • Mavis Maureen: Hair base part 2
  • Mavis Maureen: Hair part 1
  • Mavis Maureen: Hair part 2
  • Mavis Maureen: Hair part 3
  • Mavis Maureen: Hair part 4
  • Mavis Maureen: Hair part 5
  • Mavis Maureen: Hair part 6
  • Mavis Maureen: Turning curves into mesh
  • Mavis Maureen: Eyelashes

Shading - Making things look prettier

  • Introduction to shading
  • UVs: Shirt
  • UVs: Pants, eyebrows and scalp
  • UVs: Body
  • UVs: Feet and hands
  • UVs: Face
  • UV Layout part 1
  • UV Layout part 2
  • UVs: Boots
  • UVs: Teeth and tongue
  • UVs: Eyes
  • UVs: Hair
  • Adding materials
  • Shading: Shirt
  • Shading: Pants
  • Shading: Skin
  • Shading: Hair
  • Shading: Different materials, same object
  • Shading: Boots
  • Shading: Sole and shoelaces
  • Shading: Eye part 1
  • Shading: Eye part 2
  • Shading: Eye part 3
  • Shading: Eye part 4
  • Shading: Tongue
  • Shading: Teeth

Facial rig - Let's create some expressions

  • Introduction to shape keys
  • Shape keys: Jaw part 1
  • Shape keys: Jaw part 2
  • Shape keys: Mouth part 1
  • Shape keys: Mouth part 2
  • Shape keys: Mouth part 3
  • Shape keys: Mouth part 4
  • Shape keys: Tongue part 1
  • Shape keys: Tongue part 2
  • Shape keys: Nose
  • Shape keys: Eyes
  • Shape keys: Eyebrows part 1
  • Shape keys: Eyebrows part 2
  • Shape keys: Cheeks
  • Introduction to drivers
  • Parenting bones
  • Drivers: Chin
  • Constraints: Chin
  • Drivers: Mouth part 1
  • Constraints: Mouth part 1
  • Drivers and constraints: Mouth part 2
  • Drivers: Mouth part 3
  • Constraints: Mouth part 3
  • Drivers and constraints: Nose
  • Drivers and constraints: Cheeks
  • Drivers: Eyes
  • Constraints: Eyes
  • Drivers: Eyebrows
  • Constraints: Eyebrows
  • Deactivate deform property
  • Stare
  • Bone shapes part 1
  • Bone shapes part 2
  • Bone shapes part 3
  • Bone shapes part 4
  • Bone shapes part 5
  • Tongue rig part 1
  • Tongue rig part 2

Body rig - Time to move the body

  • FK vs. IK
  • Leg
  • Foot
  • Organizing in layers
  • Duplicating leg
  • Spine
  • Spine master
  • Arm
  • Hand
  • Fingers part 1
  • Fingers part 2
  • Head
  • Hair
  • Main controller
  • Rig corrections
  • Curves design
  • Control curves part 1
  • Control curves part 2
  • Control curves part 3
  • Control curves part 4
  • Skinning: Automatic weights
  • Skinning: Weight paint part 1
  • Skinning: Weight paint part 2
  • Skinning: Weight paint part 3
  • Final pose

Instructors

Ms Monica Chavez Trochez

Ms Monica Chavez Trochez
3D Artist
Freelancer

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