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Quick Facts

Medium Of InstructionsMode Of LearningMode Of Delivery
EnglishSelf StudyVideo and Text Based

Courses and Certificate Fees

Certificate AvailabilityCertificate Providing Authority
yesCDAC Noida

The Syllabus

  • Starting with an overview of the basic knowledge required before being trained on the core concepts of Augmented Reality and Virtual Reality. 
  • Starting with the basic programming concept like Arrays, Variables, Conditional Statements, OOPS Features the course moves on to introduce Unity Game Engine. 
  • C# Programming will explain how the technology is used in cases of creating scripts for game objects in Unity

  • In this module, learners will develop Scene with primitive shapes and apply Rotations, Translations scripts to that shape. 
  • Learners will also run introductory 3D Shooting Game. 
  • By the end of this module, you would have an idea of tools including, Unity Game Engine, Visual Studio Community

  • In this module, learner will have exposure to various tools including Google Cardboard VR, Oculus VR. Google Cardboard VR will give Experience in virtual reality in a simple,fun and affordable way. 
  • This platform was intended as a low-cost system to encourage interest and development in VR applications

  • This module starts with Vuforia AR setup in Unity. 
  • Learner will develop AR Application using Image Target, Ground Plane. 
  • Vuforia Engine detects and tracks the image by comparing extracted natural features from the camera image against a known target resource database. 
  • This module also includes Cloud Recognition will include Image Recognition solution that enables developers to host and manage Image Targets online.

  • Learner will learn ARCore using three key technologies to integrate virtual content with the real world as seen through your phone's camera that allows Six degrees of freedom give permission to the phone to understand and track its position relative to the world.

  • Learner will learn basics of HTML and CSS which is use for designing purpose in A-Frame. HTML include basic tags including img,br and attribute includes bgcolor, style.
  • A-Frame is a web framework for building virtual reality (VR) experiences. A-Frame is based on top of HTML, making it simple to get started. But A-Frame is not just a 3D scene graph or a markup language. At the end of this module learner will be able to use A-Frame aims to define fully immersive interactive VR experiences that go beyond basic 360° content, making full use of positional tracking and controllers.

  • Spark AR is a studio tool from Facebook that allows users to create their own AR effects for mobile. Learner will learn Face effect using Face Tracking feature.
  • Project: In this, the participants will be working on an industry-relevant project using real data.

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