Introduction to Virtual Reality

BY
Google via Udacity

Learn the fundamentals of the strategies and principles behind the development of virtual reality technologies.

Lavel

Beginner

Mode

Online

Fees

Free

Quick Facts

particular details
Collaborators Google
Medium of instructions English
Mode of learning Self study
Mode of Delivery Video and Text Based

Course overview

The phrase "virtual reality" refers to a three-dimensional, computer-generated space which an individual may explore and interact with. This individual joins this fictional environment or is completely involved in it, and while there, they can manipulate items or carry out a series of tasks. The Introduction to Virtual Reality certification course, which is offered by Udacity, was created by Vasanth Modan, a content developer, and instructor Matt Sonic.

Introduction to Virtual Reality online course is designed for participants who want to learn the principles and approaches used in the creation of virtual reality technology, including orientation tracking, display, optics, and the main hardware platform. Participants in Introduction to Virtual Reality online classes will also learn how to install and deploy a VR application on Google Cardboard and how to use game engines like Unity to develop convenient high-performance VR applications.

The highlights

  • Certificate of completion
  • Self-paced course
  • Video lectures
  • Taught by industry experts

Program offerings

  • Online course
  • Rich learning content. interactive quizzes
  • Practice exercises
  • Accessible on mobile devices

Course and certificate fees

Type of course

Free

certificate availability

No

What you will learn

After completing the Introduction to Virtual Reality online certification, participants will be introduced to the core principles of virtual reality along with the strategies and methodologies involved with virtual reality development. participants will learn about the functionality of various display features, orientation tracking, and optics, as well as the distinctions between games, native platforms, and web platforms. Participants will gain knowledge of the principles, procedures, and operation of VR on platforms including Google Cardboard and Unity Engine.

The syllabus

Lesson 1: What is VR?

  • Learn the basic history of VR development
  • Learn the physical principles of VR including display, optics and orientation tracking
  • Understand how comfort & presence play a role in VR development

Lesson 2: Platforms & Paradigms

  • Learn the difference between native, game engines, and web platforms
  • Learn how tracking in VR works
  • Learn about the different platforms currently available for VR development

Lesson 3: Hello World

  • Learn about to install and open a project in the Unity platform
  • Learn how to view, inspect, and gain a basic understanding of the Unity platform interface
  • Install and open an app in Google cardboard

Instructors

Mr Matt Sonic

Mr Matt Sonic
Instructor
Freelancer

Mr Vasanth Mohan
Content Developer
Freelancer

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