Advanced Particle VFX in Unity and After Effects

BY
Udemy

Mode

Online

Fees

₹ 2699

Quick Facts

particular details
Medium of instructions English
Mode of learning Self study
Mode of Delivery Video and Text Based

Course and certificate fees

Fees information
₹ 2,699
certificate availability

Yes

certificate providing authority

Udemy

The syllabus

Introduction

  • Course Overview
  • What are Particle Effects?
  • Particle Materials

Particle Properties in Unity

  • Particle Initial Values
  • Lifetime Parameters
  • Particle Rendering
  • Physical Behaviors

Project 1: Understanding Particle Behavior

  • Project Goal
  • Creating the Magic Torch (Part 1)
  • Creating the Magic Torch (Part 2)
  • Creating the Magic Burst (Part 1)
  • Creating the Magic Burst (Part 2)

Welcome to After Effects

  • Understanding the Interface
  • Layers
  • Blending Modes
  • Masks
  • Effects

Project 2: Pillar of Light

  • Making Our Own Particle Textures
  • Creating the Spinning Smoke
  • Creating the Rings
  • Creating the Sparks and Light Rays
  • Building the Effect (Part 1)
  • Building the Effect (Part 2)

Project 3: Muzzle Flash

  • Project Overview
  • Animating in After Effects
  • Creating the Muzzle Flash Textures
  • Creating the Smoke
  • Building Sprite Sheets
  • Building the Effect

Project 4: Cartoon Smoke

  • Using Mesh Particles
  • Creating the Sphere Texture
  • Creating the Smoke Puffs
  • Building the Effect
  • Other Useful Effects

Final Project: Red SuperCharge

  • Project Goals
  • Creating the Tornado Texture
  • Understanding Mesh Particles and Texture Placement
  • Building the Tornado
  • Creating the Ground Shock-wave (Part 1)
  • Creating the Ground Shock-wave (Part 2)
  • Creating the Ground Shock-wave (Part 3)
  • Creating the Ground Shock-wave (Part 4)
  • Creating the Ground Shock-wave (Part 5)
  • Creating the Glowing Orb (Part 1)
  • Creating the Glowing Orb (Part 2)
  • Creating the Glowing Orb (Part 3)
  • Unity Animations
  • Animating the Orb
  • Animating Particle Properties
  • Building the Aerial Shock-wave (Part 1)
  • Building the Aerial Shock-wave (Part 2)
  • Particle Trails
  • Modifying the Tendril Behavior
  • Creating the Impacts (Part 1)
  • Creating the Impacts (Part 2)
  • Creating the Impacts (Part 3)
  • Creating the Impacts (Part 4)
  • Creating the Impacts (Part 5)
  • Linking the Impacts
  • Finishing the Effect

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