Master Character Modeling with Victor Yamakado

BY
Udemy

Acquire the core skills to create high-quality charters for video games and movies using Zbrush and Marvelous Designer.

Mode

Online

Fees

₹ 3499

Quick Facts

particular details
Medium of instructions English
Mode of learning Self study
Mode of Delivery Video and Text Based

Course overview

Nexttut Education Pvt. Ltd., a leading educational platform in CG tutorials, created the Master Character Modeling with Victor Yamakado online certification, which is delivered by Udemy and is designed for intermediate candidates and artists who have prior Zbrush experience and want to improve and make better character models. Master Character Modeling with Victor Yamakado online classes by Udemy are designed to teach applicants how to generate significant 3D character models utilizing Zbrush and Marvelous Designer.

Master Character Modeling with Victor Yamakado online course is a self-paced training program that focuses on giving students a practical understanding of the tools and concepts used in 3d character modeling. This course includes 79 hours of lectures and articles covering topics such as sculpting, texturing, anatomy, fabric creation, 3D modeling, and helping applicants learn to use tools such as Zbrush, Photoshop, Polypaint, Marvelous Designer, and Transpose Master.

The highlights

  • Certificate of completion
  • Self-paced course
  • 79 hours of pre-recorded video content
  • 1 article

Program offerings

  • Online course
  • Learning resources. 30-day money-back guarantee
  • Unlimited access
  • Accessible on mobile devices and tv

Course and certificate fees

Fees information
₹ 3,499
certificate availability

Yes

certificate providing authority

Udemy

What you will learn

After completing the Master Character Modeling with Victor Yamakado certification course, candidates will acquire a thorough understanding of both the fundamental and advanced concepts of character modeling and sculpting utilizing Zbrush and Marvelous Designer. Candidates will explore the fundamentals of anatomy to sculpt body parts like the head, arm, chest, legs, and feet. Candidates will learn how to use Zbrush to 3d model accessories and weapons such as knives and backpacks, as well as how to create clothing for the character such as pants, jackets, scarves, and t-shirts, and texture them with polypaint. Candidates will also learn how to use fiber mesh to create hair, create character poses, and master the techniques for rendering their character in Zbrush and composting in Photoshop.

The syllabus

Introduction

  • Course Requirements And Project Files
  • Customizing Zbrush User Interface - Part 01
  • Customizing Zbrush User Interface - Part 02
  • Using Pureref As A Reference Canvas

Blocking the Head

  • Blocking The Head 01
  • Blocking The Head 02
  • Blocking The Head 03
  • Blocking The Head 04
  • Blocking The Head 05
  • Blocking The Head 06
  • Blocking The Head 07
  • Blocking The Head 08

Sculpting the Hair

  • Sculpting The Hair 01
  • Sculpting The Hair 02
  • Sculpting The Hair 03

Blocking Torso and Arms

  • Blocking The Torso And Arms - Part 01
  • Blocking The Torso And Arms - Part 02
  • Blocking The Torso And Arms - Part 03
  • Blocking The Torso And Arms - Part 04
  • Blocking The Torso And Arms - Part 05
  • Blocking The Torso And Arms - Part 06
  • Blocking The Torso And Arms - Part 07

Blocking the Legs

  • Blocking The Legs - Part 01
  • Blocking The Legs - Part 02
  • Blocking The Legs - Part 03
  • Sculpting The Feet - Part 01
  • Sculpting The Feet - Part 02
  • Sculpting The Feet - Part 03

Refining the Body

  • Reviewing And Refining The Body - Part 01
  • Reviewing And Refining The Body - Part 02
  • Reviewing And Refining The Body - Part 03
  • Reviewing And Refining The Body - Part 04
  • Reviewing And Refining The Body - Part 05
  • Reviewing And Refining The Body - Part 06
  • Reviewing And Refining The Body - Part 07
  • Reviewing And Refining The Body - Part 08

Modeling the Boots

  • Analysing The Concept
  • Modeling The Boots - Part 01
  • Modeling The Boots - Part 02
  • Modeling The Boots - Part 03
  • Modeling The Boots - Part 04
  • Modeling The Boots - Part 05
  • Modeling The Boots - Part 06
  • Modeling The Boots - Part 07
  • Modeling The Boots - Part 08
  • Modeling The Boots - Part 09
  • Modeling The Boots - Part 10
  • Modeling The Boots - Part 11
  • Modeling The Boots - Part 12
  • Modeling The Boots - Part 13
  • Modeling The Boots - Part 14
  • Modeling The Boots - Part 15
  • Modeling The Boots - Part 16
  • Modeling The Boots - Part 17
  • Modeling The Boots - Part 18
  • Modeling The Boots - Part 19
  • Modeling The Boots - Part 20
  • Modeling The Boots - Part 21
  • Modeling The Socks - Part 01
  • Modeling The Socks - Part 02

Creating Pant in Marvelous Designer

  • Scaling The Model In Real World Scale
  • Creating The Pants Base In Marvelous Designer - Part 01
  • Creating The Pants Base In Marvelous Designer - Part 02
  • Creating The Pants Base In Marvelous Designer - Part 03
  • Creating The Pants Base In Marvelous Designer - Part 04
  • Creating The Pants Base In Marvelous Designer - Part 05
  • Creating The Pants Base In Marvelous Designer - Part 06
  • Creating The Pants Base In Marvelous Designer - Part 07
  • Creating The Pants Base In Marvelous Designer - Part 08
  • Creating The Pants Base In Marvelous Designer - Part 09

Detailing the Pant

  • Adjusting The Pants Base In Maya
  • Sculpting And Detailing The Pants - Part 01
  • Sculpting And Detailing The Pants - Part 02
  • Sculpting And Detailing The Pants - Part 03
  • Sculpting And Detailing The Pants - Part 04
  • Sculpting And Detailing The Pants - Part 05
  • Sculpting And Detailing The Pants - Part 06
  • Sculpting And Detailing The Pants - Part 07
  • Sculpting And Detailing The Pants - Part 08
  • Sculpting And Detailing The Pants - Part 09
  • Sculpting And Detailing The Pants - Part 10
  • Sculpting And Detailing The Pants - Part 11
  • Sculpting And Detailing The Pants - Part 12
  • Sculpting And Detailing The Pants - Part 13
  • Sculpting And Detailing The Pants - Part 14
  • Sculpting And Detailing The Pants - Part 15
  • Sculpting And Detailing The Pants - Part 16
  • Sculpting And Detailing The Pants - Part 17
  • Sculpting And Detailing The Pants - Part 18
  • Sculpting And Detailing The Pants - Part 19

Modeling Props

  • Modeling Some Props - Part 01
  • Modeling Some Props - Part 02
  • Modeling Some Props - Part 03
  • Modeling Some Props - Part 04
  • Modeling Some Props - Part 05
  • Modeling Some Props - Part 06
  • Modeling Some Props - Part 07
  • Modeling Some Props - Part 08
  • Modeling Some Props - Part 09
  • Modeling Some Props - Part 10
  • Modeling Some Props - Part 11
  • Modeling Some Props - Part 12
  • Modeling Some Props - Part 13
  • Modeling Some Props - Part 14
  • Modeling Some Props - Part 15
  • Modeling Some Props - Part 16
  • Modeling Some Props - Part 17

Making of the Handstraps

  • Adjusting The Pose
  • Creating The Handstraps In Marvelous Designer - Part 01
  • Creating The Handstraps In Marvelous Designer - Part 02
  • Detailing The Handstraps In Zbrush - Part 01
  • Detailing The Handstraps In Zbrush - Part 02
  • Detailing The Handstraps In Zbrush - Part 03
  • Detailing The Handstraps In Zbrush - Part 04
  • Detailing The Handstraps In Zbrush - Part 05

Clothing in Marvelous Designer

  • Creating The T-shirt In Marvelous Designer
  • Creating The Jacket In Marvelous Designer - Part 01
  • Creating The Jacket In Marvelous Designer - Part 02
  • Creating The Backpack In Marvelous Designer - Part 01
  • Creating The Backpack In Marvelous Designer - Part 02
  • Creating The Backpack In Marvelous Designer - Part 03
  • Creating The Backpack In Marvelous Designer - Part 04
  • Creating The Backpack In Marvelous Designer - Part 05
  • Creating The Backpack In Marvelous Designer - Part 06
  • Creating The Backpack In Marvelous Designer - Part 07
  • Creating The Backpack In Marvelous Designer - Part 08
  • Creating The Backpack In Marvelous Designer - Part 09
  • Creating The Scarf In Marvelous Designer - Part 01
  • Creating The Scarf In Marvelous Designer - Part 02
  • Creating The Scarf In Marvelous Designer - Part 03
  • Creating The Scarf In Marvelous Designer - Part 04
  • Creating The Scarf In Marvelous Designer - Part 05
  • Creating The Scarf In Marvelous Designer - Part 06
  • Final Adjustments And Exporting From Marvelous Designer

Detailing the Jacket

  • Detailing The Jacket In Zbrush - Part 01
  • Detailing The Jacket In Zbrush - Part 02
  • Detailing The Jacket In Zbrush - Part 03
  • Detailing The Jacket In Zbrush - Part 04
  • Detailing The Jacket In Zbrush - Part 05
  • Detailing The Jacket In Zbrush - Part 06
  • Detailing The Jacket In Zbrush - Part 07
  • Detailing The Jacket In Zbrush - Part 08
  • Detailing The Jacket In Zbrush - Part 09
  • Detailing The Jacket In Zbrush - Part 10
  • Detailing The Jacket In Zbrush - Part 11
  • Detailing The Jacket In Zbrush - Part 12
  • Detailing The Jacket In Zbrush - Part 13
  • Detailing The Jacket In Zbrush - Part 14
  • Detailing The Jacket In Zbrush - Part 15
  • Detailing The Jacket In Zbrush - Part 16

Modeling the Knife

  • Modeling The Knife In Zbrush - Part 01
  • Modeling The Knife In Zbrush - Part 02
  • Modeling The Knife In Zbrush - Part 03
  • Modeling The Knife Strap

Detailing the Clothings

  • Modeling The Scarf - Part 01
  • Modeling The Scarf - Part 02
  • Modeling The T-shirt - Part 01
  • Modeling The T-shirt - Part 02
  • Modeling The T-shirt - Part 03
  • Detailing The Jacket In Zbrush - Part 17
  • Detailing The Jacket In Zbrush - Part 18

Detailing the Backpack

  • Detailing The Backpack In Zbrush - Part 01
  • Detailing The Backpack In Zbrush - Part 02
  • Detailing The Backpack In Zbrush - Part 03
  • Detailing The Backpack In Zbrush - Part 04
  • Detailing The Backpack In Zbrush - Part 05
  • Detailing The Backpack In Zbrush - Part 06
  • Detailing The Backpack In Zbrush - Part 07
  • Detailing The Backpack In Zbrush - Part 08
  • Detailing The Backpack In Zbrush - Part 09
  • Detailing The Backpack In Zbrush - Part 10
  • Detailing The Backpack In Zbrush - Part 11
  • Detailing The Backpack In Zbrush - Part 12
  • Detailing The Backpack In Zbrush - Part 13
  • Detailing The Backpack In Zbrush - Part 14
  • Detailing The Backpack In Zbrush - Part 15
  • Detailing The Backpack In Zbrush - Part 16
  • Detailing The Backpack In Zbrush - Part 17

Posing the Character

  • Posing The Character With Transpose Master - Part 01
  • Posing The Character With Transpose Master - Part 02
  • Posing The Character With Transpose Master - Part 03

Refinement of Everything

  • Final Refinements And Detailing In Zbrush - Part 01
  • Final Refinements And Detailing In Zbrush - Part 02
  • Final Refinements And Detailing In Zbrush - Part 03
  • Final Refinements And Detailing In Zbrush - Part 04
  • Final Refinements And Detailing In Zbrush - Part 05
  • Final Refinements And Detailing In Zbrush - Part 06
  • Final Refinements And Detailing In Zbrush - Part 07
  • Final Refinements And Detailing In Zbrush - Part 08
  • Final Refinements And Detailing In Zbrush - Part 09
  • Final Refinements And Detailing In Zbrush - Part 10
  • Final Refinements And Detailing In Zbrush - Part 11
  • Final Refinements And Detailing In Zbrush - Part 12
  • Generating Fur With Fibermesh In Zbrush - Part 01
  • Generating Fur With Fibermesh In Zbrush - Part 02
  • Generating Fur With Fibermesh In Zbrush - Part 03
  • Final Refinements And Detailing The Head - Part 01
  • Final Refinements And Detailing The Head - Part 02
  • Final Refinements And Detailing The Head - Part 03
  • Final Refinements And Detailing The Head - Part 04

Hair with FIbermesh

  • Generating Hair With Fibermesh - Part 01
  • Generating Hair With Fibermesh - Part 02
  • Generating Hair With Fibermesh - Part 03
  • Generating Hair With Fibermesh - Part 04
  • Generating Facial Hair With Fibermesh - Part 01
  • Generating Facial Hair With Fibermesh - Part 02

Texturing with Polypaint

  • Texturing With Polypaint In Zbrush - Part 01
  • Texturing With Polypaint In Zbrush - Part 02
  • Texturing With Polypaint In Zbrush - Part 03
  • Texturing With Polypaint In Zbrush - Part 04
  • Texturing With Polypaint In Zbrush - Part 05
  • Texturing With Polypaint In Zbrush - Part 06
  • Texturing With Polypaint In Zbrush - Part 07
  • Texturing With Polypaint In Zbrush - Part 08
  • Texturing With Polypaint In Zbrush - Part 09
  • Texturing With Polypaint In Zbrush - Part 10
  • Texturing With Polypaint In Zbrush - Part 11
  • Texturing With Polypaint In Zbrush - Part 12
  • Texturing With Polypaint In Zbrush - Part 13
  • Texturing With Polypaint In Zbrush - Part 14
  • Texturing With Polypaint In Zbrush - Part 15
  • Texturing With Polypaint In Zbrush - Part 16
  • Texturing With Polypaint In Zbrush - Part 17
  • Texturing With Polypaint In Zbrush - Part 18
  • Texturing With Polypaint In Zbrush - Part 19
  • Texturing With Polypaint In Zbrush - Part 20
  • Texturing With Polypaint In Zbrush - Part 21
  • Final Refinements And Detailing In Zbrush - Part 13
  • Final Refinements And Detailing In Zbrush - Part 14
  • Final Refinements And Detailing In Zbrush - Part 15

Rendering & Wrap up

  • Rendering In Zbrush And Compositing In Photoshop - Part 01
  • Rendering In Zbrush And Compositing In Photoshop - Part 02
  • Rendering In Zbrush And Compositing In Photoshop - Part 03
  • Rendering In Zbrush And Compositing In Photoshop - Part 04
  • Rendering In Zbrush And Compositing In Photoshop - Part 05
  • Rendering In Zbrush And Compositing In Photoshop - Part 06
  • Rendering In Zbrush And Compositing In Photoshop - Part 07
  • Bonus Lecture - What should you learn next

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