Old House Creation for Game in Blender & Substance Designer

BY
Udemy

Gain hands-on experience in using Blender, Substance Designer, Painter, and UE4 to create realistic-looking game environments.

Mode

Online

Fees

₹ 799

Quick Facts

particular details
Medium of instructions English
Mode of learning Self study
Mode of Delivery Video and Text Based

Course overview

Old House Creation for Game in Blender & Substance Designer certification course is created by Nexttut Education Pvt. Ltd., a special learning platform aimed at providing courses in computer graphics, and is offered by Udemy and is intended for applicants who want to acquire the core skills to create an old house game environment from scratch. The Old House Creation for Game in Blender & Substance Designer online course makes use of applications such as Blender, Unreal Engine 4, and Substance Designer.

Old House Creation for Game in Blender & Substance Designer online classes aims to teach the applicants how to perform basic to advanced modeling in Blender, how to use a block out to acquire a decent shape and composition, how to use weighted normals, and how to add defects to their asset. This course includes over 30.5 hours of video-based lectures as well as learning resources on topics such as game environment design, blocking, texturing, modeling, sculpting, UV unwrapping, material creation, and much more.

The highlights

  • Certificate of completion
  • Self-paced course
  • 30.5 hours of pre-recorded video content
  • Learning resources

Program offerings

  • Online course
  • Learning resources. 30-day money-back guarantee
  • Unlimited access
  • Accessible on mobile devices and tv

Course and certificate fees

Fees information
₹ 799
certificate availability

Yes

certificate providing authority

Udemy

What you will learn

After completing the Old House Creation for Game in Blender & Substance Designer online certification, applicants will acquire an in-depth understanding of the functionalities of technologies like Blender, EU4, and Substance designer for environment modeling. Applicants will learn about the fundamentals of game environment design and game design. Applicants will learn about numerous fundamentals such as blocking, texturing, modeling, sculpting, material generation, and UV unwrapping for creating a game environment. Applicants will also learn how to model and sculpt many aspects of old home game environments, such as the housetop, house, bottom, stairs, plaster material, chimney, basswood material, base roof material, and more.

The syllabus

Introduction

  • Introduction
  • Going Over Our Reference And Installing Plugins Part1
  • Going Over Our Reference And Installing Plugins Part2

Blockout

  • Creating Our Blockout Part1
  • Creating Our Blockout Part2
  • Creating Our Blockout Part3
  • Creating Our Blockout Part4
  • Creating Our Blockout Part5

Final Modeling

  • Creating The Final Bottom Part Of The House Part1
  • Creating The Final Bottom Part Of The House Part2
  • Creating The Final Bottom Part Of The House Part3
  • Creating The Final Bottom Part Of The House Part4
  • Creating The Final Bottom Part Of The House Part5
  • Creating The Final Bottom Part Of The House Part6
  • Creating The Final Bottom Part Of The House Part7
  • Creating The Final Bottom Part Of The House Part8
  • Creating The Final Bottom Part Of The House Part9
  • Creating The Final Bottom Part Of The House Part10
  • Creating The Final Bottom Part Of The House Part11
  • Creating The Final Bottom Part Of The House Part12
  • Creating The Final Bottom Part Of The House Part13
  • Creating The Final Bottom Part Of The House Part14
  • Creating The Final Bottom Part Of The House Part15
  • Creating The Final Bottom Part Of The House Part16
  • Creating The Final Bottom Part Of The House Part17
  • Creating The Final Bottom Part Of The House Part18
  • Creating The Final Bottom Part Of The House Part19
  • Creating The Final Bottom Part Of The House Part20
  • Creating The Final Bottom Part Of The House Part21
  • Creating The Final Bottom Part Of The House Part22
  • Creating The Final Top Part Of The House Part1
  • Creating The Final Top Part Of The House Part2
  • Creating The Final Top Part Of The House Part3
  • Creating The Final Top Part Of The House Part4
  • Creating The Final Top Part Of The House Part5
  • Creating The Final Top Part Of The House Part6
  • Creating The Final Top Part Of The House Part7
  • Creating The Extra Assets Part1
  • Creating The Extra Assets Part2
  • Creating The Extra Assets Part3
  • Creating The Extra Assets Part4
  • Creating The Extra Assets Part5
  • Creating The Extra Assets Part6
  • Creating The Extra Assets Part7

Sculpting

  • Sculpting Our Stair Piece Part1
  • Sculpting Our Stair Piece Part2
  • Sculpting Our Chimney Part1
  • Sculpting Our Chimney Part2
  • Importing Our Sculpted Models In Blender And Polishing Geo

Texturing

  • Creating Our Plaster Material Part1
  • Creating Our Plaster Material Part2
  • Creating Our Plaster Material Part3
  • Creating Our Plaster Material Part4
  • Creating Our Plaster Material Part5
  • Creating Our Plaster Material Part6
  • Creating Our Plaster Material Part7
  • Creating Our Plaster Material Part8
  • Creating Our Plaster Material Part9
  • Creating Our Plaster Material Part10
  • Creating Our Plaster Material Part11
  • Creating Our Plaster Material Part12
  • Creating Our Plaster Material Part13
  • Creating Our Plaster Material Part14
  • Creating Our Plaster Material Part15
  • Creating Our Plaster Material Part16
  • Creating Our Plaster Material Part17
  • Creating Our Basewood Material Part1
  • Creating Our Basewood Material Part2
  • Creating Our Basewood Material Part3
  • Creating Our Basewood Material Part4
  • Creating Our Basewood Material Part5
  • Creating Our Basewood Material Part6
  • Creating Our Basewood Material Part7
  • Creating Our Base Roof Material Part8
  • Creating Our Base Roof Material Part9
  • Creating Our Base Roof Material Part10

UV Unwrapping

  • UV Unwrapping Our House Part1
  • UV Unwrapping Our House Part2
  • UV Unwrapping Our House Part3
  • UV Unwrapping Our House Part4
  • UV Unwrapping Our House Part5
  • UV Unwrapping Our Unique Models Part1
  • UV Unwrapping Our Unique Models Part2

Preparing for unreal

  • Texturing Our Unique Assets
  • Placing Our Unique Assets Part1
  • Placing Our Unique Assets Part2 And Baking Our Assets

Unreal Engine

  • Importing Our Assets Into Unreal Engine
  • Importing Our Textures
  • Setting Up All Our Materials
  • Fixing Problems With Our Mesh
  • Improving Our Roof Part1
  • Improving Our Roof Part2
  • Setting Up Our Scene Part1
  • Setting Up Our Scene Part2
  • Setting Up Our Scene Part3
  • Setting Up Our Scene Part4
  • Setting Up Our Scene Part5
  • Setting Up Our Scene Part6
  • Setting Up Our Scene Part7
  • Final Polish

Trending Courses

Popular Courses

Popular Platforms

Learn more about the Courses

Download the Careers360 App on your Android phone

Regular exam updates, QnA, Predictors, College Applications & E-books now on your Mobile

Careers360 App
150M+ Students
30,000+ Colleges
500+ Exams
1500+ E-books