SciFi Weapon Design in Blender

BY
Udemy

Learn how to create appropriate lighting, materials, and renders in Blender by mastering the art of hard surface modelling.

Mode

Online

Fees

₹ 455 1299

Quick Facts

particular details
Medium of instructions English
Mode of learning Self study
Mode of Delivery Video and Text Based

Course overview

SciFi Weapon Design in Blender course covers a simple and entertaining way to learn hard surface modelling in Blender by building a spectacular SciFi weapon. This course is designed for people who are already familiar with the basic tools in Blender. Students will learn how to block out the model, detail it, use hard-surface techniques for precise composition, and apply materials to develop a gorgeous final render. SciFi Weapon Design in Blender certification course is developed by Josh Gambrell - Modeling artist & Instructor, Ponte Ryuurui - Artist & educator and offered by Udemy, an online platform operating in the United States that delivers courses to help beginners learn new skills and techniques and professionals improve their skills to succeed in their occupations.

 SciFi Weapon Design in Blender online training includes more than 31 hours of thorough video lectures as well as 4 downloadable resources covering topics ranging from 3d modelling to error rectification to working with materials to rendering and compositing the final models. The course also explains how to use appropriate material settings, HDRI lighting, reflectors, and camera angles.

The highlights

  • Certificate of completion
  • Self-paced course
  • English videos with multi-language subtitles
  • 31.5 hours of pre-recorded video content
  • 4 downloadable resources
  • 30-day money-back guarantee 
  • Unlimited access
  • Accessible on mobile devices and TV

Program offerings

  • Certificate of completion
  • Self-paced course
  • English videos with multi-language subtitles
  • 31.5 hours of pre-recorded video content
  • 4 downloadable resources
  • 30-day money-back guarantee
  • Unlimited access
  • Accessible on mobile devices and tv

Course and certificate fees

Fees information
₹ 455  ₹1,299
certificate availability

Yes

certificate providing authority

Udemy

Who it is for

What you will learn

Animation skills

After completing the SciFi Weapon Design in Blender online certification, learners will obtain a detailed understanding of Blender and its sophisticated features for developing 3D models. Learners will get an understanding of hard surface modelling fundamentals for 3D modelling activities. Learners will be able to use Vanilla Blender to generate lighting and materials for their projects. Learners will learn to employ booleans and modifiers efficiently to create visual effects, as well as how to use bevels in their projects to avoid shading mistakes and artefacts errors. Learners will be skilled to fix modelling, shading, artefacts, mesh distortions, and topological errors. Students will also be able to render and composite their in-game artwork and 3D models.

The syllabus

Before we begin...

  • Navigating the course
  • Improve speed on the slow computer

Installing FREE addons

  • Installing Machin3 Tools
  • Installing Mira Tools (updated solution)
  • Installing PowerSave (optional)
  • Enabling built-in addons

Weapon #1

  • Modeling correct proportions
  • Blocking out the base design
  • Blocking out the base design Pt. 2
  • Adding base details
  • Back and Front supports
  • Creating Slices and Notches
  • Inset Boolean
  • Side Details
  • Side Panel
  • Modeling the Grip
  • Boolean Cleanup 01
  • Boolean Cleanup 02
  • Modeling the Magazine Pt. 1
  • Modeling the Magazine Pt. 2
  • Modeling the Trigger
  • Creating the Upper Design
  • Modeling the Scope
  • Beveling the Scope
  • Miscellaneous Details 01
  • Miscellaneous Details 02
  • Beveling the main body
  • Positioning the grip
  • Creating the Side Panel
  • Barrel lines
  • Adding bevels to missing pieces
  • Detailing the Scope Pt. 1
  • Detailing the Scope Pt. 2
  • Detailing the Scope Pt. 3
  • Detailing the Scope Pt. 4
  • Paneling details
  • Miscellaneous Details 03
  • Modeling Screws
  • Modeling the Trigger
  • Materials
  • Tertiary Details Pt. 1
  • Tertiary Details Pt. 2
  • Preparing for Rendering
  • Emissive Materials
  • Glass Materials
  • Tertiary Details Pt. 3
  • Rendering Settings
  • (Optional) Decal Machine Addon
  • Rendering Part 2
  • (Optional) Post-Processing in Photoshop
  • Congratulations on finishing the first design!

Weapon #2

  • Proportions
  • Organising
  • Blockout 1
  • Blockout 2
  • Grip
  • Stock
  • Trigger
  • Receiver
  • Barrel
  • Receiver and Barrel
  • Front Grip
  • Magazine
  • Scope
  • Chin Reset and Stock Wrap
  • Bipod
  • Bipod 2
  • Magazine 2
  • Power Cell
  • Scope 2
  • Barret Top and Laser
  • Tripod
  • Stock Absorbers
  • Pads
  • Scope Mount
  • Scope Mid Detail
  • Barrel Front
  • Laser Mid Detail
  • Tripod Blockout
  • Tripod Mid Detail 1
  • Tripod Mid Detail 2
  • Tripod Mid Detail 3
  • Tripod Mid Detail 4
  • Side Screw Holes
  • Scope Fine Detail
  • Scope Fine Detail 2
  • Front Barrel Detail
  • Sdie Screw Holes 2
  • Tripod Clamps
  • Receiver Interior
  • Trigger Fine Detail
  • Bipod Fine Detail
  • Laser Fine Detail
  • Magazine Fine Detail
  • Tripod Locks
  • Side Screw Holes 3
  • Tripod Mount
  • Screws
  • Mirroring Screws and Scope Fine Detail
  • Fixing The Laser
  • Finishing Touches
  • Texturing and Rendering
  • Texturing and Rendering 2
  • (Optional) Photoshop
  • (Optional) Overview of Decal Machine

Gun01 REMASTERED

  • Lecture 0 - Introduction
  • Lecture 01 - Blockout
  • Lecture 02 - Modeling A Weapon Beam
  • Lecture 03 - Modeling The Wall
  • Lecture 04 - Wall Panels
  • Lecture 05 - Mounting The Weapons
  • Lecture 06 - Middle Beam
  • Lecture 07 - Adding Bevels
  • Lecture 08 - Detailing The Wall
  • Lecture 09 - General Detailing
  • Lecture 10 - Detailing The Floor
  • Lecture 11 - Final Details
  • Lecture 12 - Materials
  • Lecture 13 - Decals
  • Lecture 14 - Decal Timelapse (Optional)
  • Lecture 15 - Lighting
  • Lecture 16 - Volumetrics
  • Lecture 17 - Smoke And Camera Setup
  • Lecture 18 - Rendering
  • Lecture 19 - Post Processing In Photoshop

Gun02_REMASTERED

  • Sr Locker 1
  • Sr Locker 2
  • Sr Locker 3
  • Sr Locker 4
  • Sr Locker 5
  • Sr Locker 6
  • Sr Locker 7
  • Sr Locker 8
  • Sr Locker 9
  • Sr Locker 10
  • Sr Locker 11
  • Sr Locker 12
  • Sr Locker 13

Conclusion

  • Thanks for enrolling!

Instructors

Mr Josh Gambrell

Mr Josh Gambrell
Instructor
Udemy

Mr Ponte Ryuurui

Mr Ponte Ryuurui
Instructor
Udemy

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