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Quick Facts

Medium Of InstructionsMode Of LearningMode Of Delivery
EnglishSelf StudyVideo and Text Based

Course Overview

Games, Sensors, and Media is a certification programme administered by the Division of Continuing Education of the University of California, Irvine that aims at providing innovation, academics, and leadership to global students by offering numerous certifications. Games, Sensors, and Media Certification Syllabus will impart the learners a sheer glance of  advanced sensor hardware used in iPhones and iPad, animation of multi-frame sprites, graphics in a game environment, and the like. 

Games, Sensors, and Media Certification Course, offered by Coursera, will facilitate the students to develop the knowledge and skills of using the GeoFences to come up with an iOS device’s location monitoring app and to design the games such as Pong and Breakout.  Games, Sensors, and Media Certification by Coursera is the fourth course in the specialization of iOS Development for Creative Entrepreneurs Specialization.  

The Highlights

  • Provided by Coursera
  • Approximately 17 hours of programme
  • Offered by the University of California, Irvine
  • Flexible Deadlines
  • Shareable Certificate
  • Financial Aid Available
  • 100% Online Course

Programme Offerings

  • English videos with multiple subtitles
  • EMI payment options
  • 14 day refund period
  • practice quizzes
  • Graded Assignments with peer feedback
  • graded Quizzes with feedback
  • Graded Programming Assignments.

Courses and Certificate Fees

Certificate AvailabilityCertificate Providing Authority
yesCoursera

Games, Sensors, and Media Certification fees will vary as per how many months the candidates want to pursue the programme. The fee structure of the course is given in the table below: 

Description

Total Fee in INR

Course Fee, 1 month

Rs. 3,277

Course Fee, 3 months

Rs. 6,554

Course Fee, 6 months

Rs. 9,831


Eligibility Criteria

Certification Qualifying Details

To get certified with the Games, Sensors, and Media Certification, the learners will be required to attend the full proceeding of the course such as watching and reading the course videos and readings, various graded assignments, quizzes, and final exams. 

What you will learn

Game designing skills

By joining the Games, Sensors, and Media Training, the students will build a deep understanding of various concepts such as: 

  • Game development 
  • GeoFences 
  • 2D graphics
  • iOS physics engine

Who it is for

Games, Sensors, and Media Classes can be pursued by any student who wants to explore game development and different techniques and tools used in it such as sensors, etc. The programme is exclusively designed for professional game developers and game designers. 


Admission Details

Step 1 - The students will have to register and sign up at https://www.coursera.org/  to get access to the courses provided on the platform of Coursera. 

Step 2 - After activating the Coursera account, the candidate can sign in.

Step 3 - Then, the students can search for the ‘University of California’ to get the programmes offered by the University of California. 

Step 4 - Then, search for the programme ‘Games, Sensors and Media’ in the list and click on it. 

Step 5- Then, the page of the course will come to the screen and then, click on the option ‘enrol’. The students can either just audit the course without paying the fee or pay the mentioned amount fee and get full access. 

The Syllabus

Videos
  • Welcome!
  • Reverse Geocode Concept
  • Reverse Geocode Design
  • Reverse Geocode Case Study 01
  • Reverse Geocode Case Study 02
  • Intro to GeoFences
  • Simulating Location
  • GeoFence Case Study 01
  • GeoFence Case Study 02
  • GeoFence Case Study 03
  • GeoFence Case Study 04
  • Sensor Overview
  • Raw Accelerometer Case Study 01
  • Raw Accelerometer Case Study 02
  • Device Motion Case Study
  • Reference Frame Case Study
  • User Acceleration Case Study
Readings
  • Course Overview
  • GeoFence Coupons Assignment Instructions

Videos
  • Light Sensor Case Study 01
  • Light Sensor Case Study 02
  • Intro to Audio 01
  • System Sound Services Case Study
  • Intro to Audio 02
Readings
  • Drum Kit Assignment Instructions

Videos
  • Intro to SpriteKit
  • Make Pong
  • Starting your game
  • Break-Out Case Study 01
  • Intro to Physics Engine
  • Break-Out Case Study 02
  • Intro to Multi-Touch Events
  • Break-Out Case Study 03
  • Intro to Collisions 01
  • Intro to Collisions 02
  • Break-Out Case Study 04
Reading
  • Sprite Container Assignment Instructions

Videos
  • SKActions - explosions and sounds
  • SKActions Code Check
  • Animating Textures
  • Intro to Particle Systems
  • Particle System Code Check
  • Break-Out Case Study 05
  • Intro to Game Center
Readings
  • Collision Effects Assignment Instructions

Instructors

UCI Irvine Frequently Asked Questions (FAQ's)

1: What is the minimum time the student can complete the Games, Sensors and Media Online Certification?

The course can be completed by the learners within approximately 17 hours. 

2: Who are the tutors of the Games, Sensors and Media Online Course?

The course is instructed by Don Patterson, the Associate Professor of Informatics and Computer Science, and Sam Kaufman, the Partner at Gradient. 

3: Is the instalment option available for the fee?

Yes, the fee could be paid in installment mode. 

4: In which languages the subtitles are available?

The subtitles are provided in the languages of French, Portuguese (European), Russian, English, and  Spanish. 

5: Will the candidates be given job assistance after the programme?

No, the job assistance is not provided by Coursera. 

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