Medium Of Instructions | Mode Of Learning | Mode Of Delivery |
---|---|---|
English | Self Study | Video and Text Based |
Games, Sensors, and Media is a certification programme administered by the Division of Continuing Education of the University of California, Irvine that aims at providing innovation, academics, and leadership to global students by offering numerous certifications. Games, Sensors, and Media Certification Syllabus will impart the learners a sheer glance of advanced sensor hardware used in iPhones and iPad, animation of multi-frame sprites, graphics in a game environment, and the like.
Games, Sensors, and Media Certification Course, offered by Coursera, will facilitate the students to develop the knowledge and skills of using the GeoFences to come up with an iOS device’s location monitoring app and to design the games such as Pong and Breakout. Games, Sensors, and Media Certification by Coursera is the fourth course in the specialization of iOS Development for Creative Entrepreneurs Specialization.
Certificate Availability | Certificate Providing Authority |
---|---|
yes | Coursera |
Games, Sensors, and Media Certification fees will vary as per how many months the candidates want to pursue the programme. The fee structure of the course is given in the table below:
Description | Total Fee in INR |
Course Fee, 1 month | Rs. 3,277 |
Course Fee, 3 months | Rs. 6,554 |
Course Fee, 6 months | Rs. 9,831 |
Certification Qualifying Details
To get certified with the Games, Sensors, and Media Certification, the learners will be required to attend the full proceeding of the course such as watching and reading the course videos and readings, various graded assignments, quizzes, and final exams.
By joining the Games, Sensors, and Media Training, the students will build a deep understanding of various concepts such as:
Games, Sensors, and Media Classes can be pursued by any student who wants to explore game development and different techniques and tools used in it such as sensors, etc. The programme is exclusively designed for professional game developers and game designers.
Step 1 - The students will have to register and sign up at https://www.coursera.org/ to get access to the courses provided on the platform of Coursera.
Step 2 - After activating the Coursera account, the candidate can sign in.
Step 3 - Then, the students can search for the ‘University of California’ to get the programmes offered by the University of California.
Step 4 - Then, search for the programme ‘Games, Sensors and Media’ in the list and click on it.
Step 5- Then, the page of the course will come to the screen and then, click on the option ‘enrol’. The students can either just audit the course without paying the fee or pay the mentioned amount fee and get full access.
Drum Kit Assignment Instructions
Sprite Container Assignment Instructions
Collision Effects Assignment Instructions
The course can be completed by the learners within approximately 17 hours.
The course is instructed by Don Patterson, the Associate Professor of Informatics and Computer Science, and Sam Kaufman, the Partner at Gradient.
Yes, the fee could be paid in installment mode.
The subtitles are provided in the languages of French, Portuguese (European), Russian, English, and Spanish.
No, the job assistance is not provided by Coursera.