Have you ever noticed when you look at the mirror and see your face as clear as a picture? This is because the process of reflection takes place. For example, when light falls on a mirror, it reflects from it as it can penetrate it. This bouncing back of light is called reflection. Reflection in Physics is also applied in many things seen in daily life such as cameras, periscopes, or in viewing how light or sound functions. Let's explore the concept of reflection in detail.
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The phenomenon when a ray of light strikes an opaque surface, it bounces back instead of passing through it is called reflection. We can see objects and images in mirrors or on reflective surfaces with the help of reflection.
There are two laws of reflection on that helps to describe how light reflects off surfaces. These laws are:
$$\theta_i=\theta_r$$
Also read -
Regular (Specular) Reflection: Regular Reflection occurs when light falls on a smooth surface and as a result it creates a clear, and sharp image. The reflected rays are parallel to each other.
This smooth surface can be a mirror. Mirror is made of glass coated with a reflective material. This reflective material helps in reflecting light incident on it uniformly.
Example: Reflection in a plane mirror.
Irregular (Diffuse) reflection: When light falls on an uneven surface, it scatters in different directions, and as a result, no clear image is formed. This type of reflection is called Irregular reflection. This uneven surface can occur due to scratches, wear and tear, dirt on the surface, or due to the material of the surface.
S. No.
|
Regular Reflection
|
Irregular Reflection
|
1 | When all reflected rays from a smooth surface are parallel to incident rays. | This is when incident parallel rays do not remain parallel to each other, the reflected rays do. |
2 | Smooth surfaces, such as mirrors, silver spoons, etc. provide this texture. | Rusty surfaces such as wood, doors, tables, books, etc. provide this texture. |
Related Topics |
Q1. An incident ray of light strikes a plane mirror at an angle of 30° with the mirror surface. Approximately what angle will the reflection be?
Solution:
The angle of incidence is determined by comparing the incident ray with the normal, so it is not 60° in this case
Following the Law of reflection,
$$
\theta \mathrm{i}=\theta \mathrm{r}
$$
Hence,
The angle of reflection $=600$
Q2: Determine the angle * which would be made by the system of the two mirrors shown in the figure below so that A and B are parallel to one another.
Solution:
Here is a diagram in which we fill in the angles of incidence and reflection and also label the rays as they are incident and reflected.
Angles I + r and i' + r’, which represent the incident wave at A and the reflected wave at B, have to be supplementary. (Geometry: cross-section cut between parallel lines).
Therefore,
$$
i+r+i^{\prime}+r^{\prime}=180^{\circ}
$$
As a result of the law of reflection, $\mathrm{i}=\mathrm{r}$ and $\mathrm{r}^{\prime}=\mathrm{i}^{\prime}$
Substitute to obtain
$$
\begin{aligned}
& i+i+i^{\prime}+i^{\prime}=180^{\circ} \\
& i+i^{\prime}=90
\end{aligned}
$$
In triangle $A O B$, we have
$$
\begin{aligned}
& \alpha+(90-r)+\left(90-i^{\prime}\right)=180^{\circ} \\
& \alpha=r+i^{\prime}=i+i^{\prime}=90^{\circ}
\end{aligned}
$$
If $\alpha=90^{\circ}$, the downward ray passes through $A$ and the upward ray passes through $B$.
Periscopes use reflection to observe advancing enemies on the battlefield from a safe distance.
We see objects because of reflections.
The light is reflected back into the denser medium when it passes from a denser medium to a lighter medium at an angle greater than the critical angle for refraction. Total Internal Reflection refers to this phenomenon.
Objects beyond the focus of a concave mirror give real, inverted images. Objects within the focal range of a concave mirror give a virtual, erect, enlarged image.
It is known as the reflection of light when light rays hit the surface and bounce back.
A smooth surface is defined as having an angle equal to that of the reflected ray on reflection. The angle is equal to the angle between the incident and reflected rays that is parallel to the line perpendicular to the surface at the point of contact.
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