Game Theory II: Advanced Applications
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Medium Of Instructions | Mode Of Learning | Mode Of Delivery |
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English | Self Study | Video and Text Based |
Courses and Certificate Fees
Fees Informations | Certificate Availability | Certificate Providing Authority |
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INR 4957 | yes | Coursera |
The Syllabus
Videos
- An Introduction to the Course
- 1.1 Social Choice: Taste
- 1.2 Social Choice: Voting Scheme
- 1.3 Paradoxical Outcomes
- 1.4 Impossibility of Non-Paradoxical Social Welfare Functions
- 1.5 Arrow's Theorem
- 1.6 Impossibility of Non-Pardoxical Social Choice Functions
- 1.7 Single-Peaked Preferences
Reading
Practice Exercises
- Problem Set 1
- Unit 1.2 Quiz
- Unit 1.3 Quiz
- Unit 1.5 Quiz
Videos
- 2.1 Mechanism Design: Taste
- 2.2 Implementation
- 2.3 Mechanism Design: Examples
- 2.4 Revelation Principle
- 2.5 Revelation Principle: Examples
- 2.6 Impossibility of General Dominant-Strategy Implementation
- 2.7 Transferable Utility
- 2.8 Transferable Utility Example
- 2.9 Mechanism Design as an Optimization Problem
Reading
- Reading on the theory of Mechanism Design
Practice Exercises
- Problem Set 2
- Unit 2.2 Quiz
- Unit 2.4 Quiz
- Unit 2.6 Quiz
- Unit 2.8 Quiz
- Unit 2.9 Quiz
Videos
- 3.1 VCG: Taste
- 3.2 VCG: Definitions
- 3.3 VCG: Examples
- 3.4 VCG: Limitations
- 3.5 VCG: Individual Rationality and Budget Balance in VCG
- 3.6 VCG: The Myerson-Satterthwaite Theorem
Practice Exercises
- Problem Set 3
- Unit 3.2 Quiz
- Unit 3.3 Quiz
- Unit 3.6 Quiz
Videos
- 4.1 Auctions: Taste
- 4.2 Auctions: Taxonomy
- 4.3 Bidding in Second-Price Auctions
- 4.4 Bidding in First-Price Auctions
- 4.5 Revenue Equivalence
- 4.6 Optimal Auctions
- 4.7 More Advanced Auctions
Practice Exercises
- Problem Set 4
- Unit 4.2 Quiz
- Unit 4.3 Quiz
- Unit 4.4 Quiz
- Unit 4.6 Quiz
Articles